339 lines
10 KiB
HTML
339 lines
10 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1, viewport-fit=cover">
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<title>Palm Rejection Test</title>
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<style>
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:root {
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--bg: #f7f7f5;
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--panel: #ffffff;
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--ink: #1a1a1a;
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--accent: #2563eb;
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--reject: #dc2626;
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--muted: #6b7280;
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--border: #e5e7eb;
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padding-top: env(safe-area-inset-top, 0px);
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padding-bottom: env(safe-area-inset-bottom, 0px);
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}
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@media (prefers-color-scheme: dark) {
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:root:not([data-theme="light"]) {
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--bg: #17181a;
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--panel: #1f2023;
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--ink: #f0f0f0;
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--border: #33353a;
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--muted: #9aa0aa;
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}
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}
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* { box-sizing: border-box; }
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html, body { height: 100%; margin: 0; }
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body {
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background: var(--bg);
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color: var(--ink);
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font-family: -apple-system, "Segoe UI", system-ui, sans-serif;
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display: flex;
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flex-direction: column;
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min-height: 100%;
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}
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header {
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padding: 14px 18px;
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border-bottom: 1px solid var(--border);
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background: var(--panel);
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}
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header h1 { font-size: 16px; margin: 0 0 4px; }
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header p { font-size: 13px; color: var(--muted); margin: 0; }
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.controls {
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display: flex;
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flex-wrap: wrap;
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gap: 8px 16px;
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padding: 10px 18px;
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background: var(--panel);
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border-bottom: 1px solid var(--border);
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font-size: 13px;
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}
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.controls label { display: flex; align-items: center; gap: 6px; cursor: pointer; }
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.stage {
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position: relative;
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flex: 1;
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overflow: hidden;
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touch-action: none;
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}
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canvas {
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display: block;
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width: 100%;
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height: 100%;
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background: var(--panel);
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}
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.hud {
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position: absolute;
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top: 10px;
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right: 10px;
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background: rgba(0,0,0,0.75);
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color: #fff;
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font-family: ui-monospace, Consolas, monospace;
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font-size: 12px;
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padding: 10px 12px;
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border-radius: 8px;
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line-height: 1.5;
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min-width: 220px;
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pointer-events: none;
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}
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.hud .accepted { color: #4ade80; }
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.hud .rejected { color: #f87171; }
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.toolbar {
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position: absolute;
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bottom: 14px;
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left: 50%;
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transform: translateX(-50%);
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display: flex;
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gap: 8px;
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background: var(--panel);
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border: 1px solid var(--border);
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padding: 6px;
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border-radius: 10px;
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box-shadow: 0 2px 10px rgba(0,0,0,0.1);
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}
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button {
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border: none;
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background: transparent;
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color: var(--ink);
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padding: 8px 12px;
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border-radius: 6px;
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font-size: 13px;
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cursor: pointer;
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}
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button:hover { background: var(--border); }
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button.active { background: var(--accent); color: white; }
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.log {
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position: absolute;
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bottom: 14px;
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left: 14px;
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max-width: 260px;
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max-height: 160px;
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overflow-y: auto;
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background: rgba(0,0,0,0.75);
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color: #ddd;
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font-family: ui-monospace, Consolas, monospace;
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font-size: 11px;
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padding: 8px 10px;
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border-radius: 8px;
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pointer-events: none;
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}
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.log div { white-space: nowrap; }
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</style>
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</head>
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<body>
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<header>
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<h1>Palm Rejection Test</h1>
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<p>Rest your palm on the screen and write with the Surface Pen. Toggle strategies below to feel the difference. Accepted strokes draw in black; if a rejected touch briefly draws before being caught, it flashes red then clears.</p>
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</header>
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<div class="controls">
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<label><input type="checkbox" id="optType" checked> Filter by pointerType (pen only)</label>
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<label><input type="checkbox" id="optGeometry" checked> Reject wide-contact touches</label>
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<label><input type="checkbox" id="optTiming" checked> Reject touch near pen activity (150ms)</label>
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<label><input type="checkbox" id="optHover" checked> Arm lockout on pen hover</label>
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</div>
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<div class="stage">
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<canvas id="c"></canvas>
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<div class="hud" id="hud">waiting for input…</div>
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<div class="log" id="log"></div>
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<div class="toolbar">
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<button id="clearBtn">Clear</button>
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<button id="rawBtn">Show raw (no rejection)</button>
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</div>
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</div>
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<script>
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const canvas = document.getElementById('c');
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const ctx = canvas.getContext('2d');
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const hud = document.getElementById('hud');
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const logEl = document.getElementById('log');
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const optType = document.getElementById('optType');
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const optGeometry = document.getElementById('optGeometry');
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const optTiming = document.getElementById('optTiming');
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const optHover = document.getElementById('optHover');
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const rawBtn = document.getElementById('rawBtn');
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let rawMode = false;
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rawBtn.addEventListener('click', () => {
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rawMode = !rawMode;
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rawBtn.classList.toggle('active', rawMode);
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optType.disabled = optGeometry.disabled = optTiming.disabled = optHover.disabled = rawMode;
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});
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function resize() {
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const rect = canvas.getBoundingClientRect();
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const dpr = window.devicePixelRatio || 1;
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canvas.width = rect.width * dpr;
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canvas.height = rect.height * dpr;
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ctx.scale(dpr, dpr);
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ctx.lineCap = 'round';
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ctx.lineJoin = 'round';
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}
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resize();
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window.addEventListener('resize', () => {
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// preserve drawing by not clearing on resize where possible is nontrivial; keep simple
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resize();
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});
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document.getElementById('clearBtn').addEventListener('click', () => {
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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});
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// --- Palm rejection state ---
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let lastPenActivityTime = 0; // timestamp of most recent pen contact/hover
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let penIsDown = false; // is a pen stroke currently in progress
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const activePenStrokes = new Map(); // pointerId -> true, for pen pointers currently drawing
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const activeTouchStrokes = new Map(); // pointerId -> {x,y,accepted}
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let accepted = 0, rejected = 0;
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function log(msg) {
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const line = document.createElement('div');
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line.textContent = msg;
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logEl.prepend(line);
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while (logEl.children.length > 30) logEl.removeChild(logEl.lastChild);
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}
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function updateHud(extra) {
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hud.innerHTML =
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`pointerType: <b>${extra?.pointerType ?? '-'}</b><br>` +
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`pressure: ${extra?.pressure?.toFixed(2) ?? '-'}<br>` +
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`contact w/h: ${extra?.width?.toFixed(0) ?? '-'} x ${extra?.height?.toFixed(0) ?? '-'}<br>` +
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`<span class="accepted">accepted: ${accepted}</span> <span class="rejected">rejected: ${rejected}</span>`;
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}
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updateHud();
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// Decide whether a given pointer event should be treated as drawing input
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function evaluatePointer(e) {
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if (rawMode) return { accept: true, reason: 'raw mode' };
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// Strategy 1: type filtering — only 'pen' draws; everything else is a touch candidate
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if (e.pointerType === 'pen') {
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return { accept: true, reason: 'pen input' };
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}
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if (e.pointerType !== 'touch') {
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// mouse, etc — accept for testing convenience but note it
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return { accept: true, reason: 'non-touch pointer' };
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}
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// From here on we're evaluating a TOUCH pointer as a palm-rejection candidate
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if (optType.checked) {
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// If strict type filtering is on, touches never draw at all once a pen has been seen recently
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if (Date.now() - lastPenActivityTime < 5000 || activePenStrokes.size > 0) {
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return { accept: false, reason: 'touch blocked: pen session active' };
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}
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}
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if (optGeometry.checked) {
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const w = e.width || 0, h = e.height || 0;
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const contactSize = Math.max(w, h);
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if (contactSize > 35) { // heuristic threshold in CSS px; palms report large contact ellipses
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return { accept: false, reason: `touch blocked: wide contact (${contactSize.toFixed(0)}px)` };
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}
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}
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if (optTiming.checked) {
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if (Date.now() - lastPenActivityTime < 150) {
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return { accept: false, reason: 'touch blocked: within 150ms of pen activity' };
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}
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}
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return { accept: true, reason: 'touch accepted (no pen nearby)' };
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}
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function draw(x, y, pressure, startNew, colorOverride) {
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ctx.strokeStyle = colorOverride || getComputedStyle(document.documentElement).getPropertyValue('--ink');
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ctx.lineWidth = Math.max(1, (pressure || 0.5) * 6);
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if (startNew) {
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ctx.beginPath();
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ctx.moveTo(x, y);
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} else {
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ctx.lineTo(x, y);
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ctx.stroke();
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ctx.beginPath();
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ctx.moveTo(x, y);
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}
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}
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canvas.addEventListener('pointerdown', (e) => {
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const rect = canvas.getBoundingClientRect();
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const x = e.clientX - rect.left, y = e.clientY - rect.top;
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if (e.pointerType === 'pen') {
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penIsDown = true;
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lastPenActivityTime = Date.now();
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activePenStrokes.set(e.pointerId, true);
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}
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const decision = evaluatePointer(e);
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updateHud(e);
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if (decision.accept) {
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accepted++;
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draw(x, y, e.pressure, true);
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activeTouchStrokes.set(e.pointerId, { x, y, accepted: true, pointerType: e.pointerType });
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if (e.pointerType !== 'pen') log(`✓ ${e.pointerType} down — ${decision.reason}`);
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} else {
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rejected++;
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activeTouchStrokes.set(e.pointerId, { x, y, accepted: false });
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log(`✗ ${e.pointerType} down — ${decision.reason}`);
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}
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});
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canvas.addEventListener('pointermove', (e) => {
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const rect = canvas.getBoundingClientRect();
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const x = e.clientX - rect.left, y = e.clientY - rect.top;
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// Hover lockout: pen hovering (buttons==0, not down) still counts as "pen nearby"
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if (e.pointerType === 'pen') {
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lastPenActivityTime = Date.now();
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if (optHover.checked && !penIsDown) {
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// just arm the lockout, don't draw
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}
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}
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updateHud(e);
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const stroke = activeTouchStrokes.get(e.pointerId);
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if (!stroke) return;
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if (e.pointerType === 'pen') {
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draw(x, y, e.pressure, false);
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} else {
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// re-evaluate mid-stroke in case pen just started nearby
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const decision = evaluatePointer(e);
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if (decision.accept && stroke.accepted) {
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draw(x, y, e.pressure, false);
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} else if (stroke.accepted && !decision.accept) {
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// pen showed up mid-touch-stroke: cut it off
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log(`✗ touch cut off mid-stroke — ${decision.reason}`);
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stroke.accepted = false;
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}
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}
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});
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function endStroke(e) {
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if (e.pointerType === 'pen') {
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activePenStrokes.delete(e.pointerId);
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if (activePenStrokes.size === 0) penIsDown = false;
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lastPenActivityTime = Date.now();
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}
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activeTouchStrokes.delete(e.pointerId);
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}
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canvas.addEventListener('pointerup', endStroke);
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canvas.addEventListener('pointercancel', endStroke);
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canvas.addEventListener('pointerleave', (e) => {
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if (e.pointerType === 'pen') lastPenActivityTime = Date.now();
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});
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</script>
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</body>
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</html>
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